Work on Escape From The Silence: Part II Has Begun


Big news! Development has officially started on the second part of Escape From The Silence.

After testing different setups, I've decided to move my custom adventure game framework from Godot 4.4.1 back to Godot 3.6 (C# version). Why?

  • Stability: Web builds are far more stable on Godot 3.6

  • 📦 Smaller game size: Project size is drastically reduced (better for hosting and faster loading)

  • 💬 Language shift: I'm switching from GDScript to C# for better performance and flexibility

The new chapter will continue the eerie post-apocalyptic escape vibe — with more locations, deeper puzzles, and even better performance on the web.

You can play my current and upcoming games directly on my website:
👉 https://bedevilgames.com

Thank you all for your support, and feel free to try out my previous releases while waiting for part two!
New teasers and dev updates are coming soon!

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